![]() ![]() But I found the WineBottler source code, specifically the build_wine.sh file to be a great starting point. This took me weeks to figure out, since I'm no UNIX or macOS expert and could not find any tutorials to help me. Then, bundle all the compiled files into "Wine.app" - onward to Creating a wine.app bundle manually.Run Microsoft Word 2010 32-bit to test it all.Configure Wine without resorting to WineTricks.Do it all from scratch without Homebrew.Use the latest Xcode 8.0 (8A218a) on macOS Sierra 11.2.Compile without X11 (or the XQuartz implementation).Compile the latest Wine 1.9.21 (WineBottler is on Wine 1.8).This may not work that well yet, as more work in needed for Wine to support DPI Scaling like in Windows 8.1+ Wine, starting from version 1.9.10 (May 17, 2016), has a new, experimental option for macOS Retina displays. ![]() Here, I describe how I compiled Wine from scratch and configure for my MacBook Pro's Retina Display. I have been using WineBottler to run my favorite Windows applications in macOS.
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